User:EliJenkin/Garnik

Personality
Garnik is a fierce warrior and will do anything to protect his fellow Prophicans, even give his own life for theirs. He is a strong, noble, and courageous fighter, and is great at wielding large swords and staffs. He's kind and warm-hearted to those who are nice to him, but can be as cold as stone if they're rude or ignorant.

Backstory
Garnik fought in the Great War, and thus, grew a hatred for the Rift-Walkers. He is a loyal follow of the king and is even on the king's royal council. He learned to create a duplicate of himself when he was training with fellow Harpies. After the war, he went home to visit his family, and was greeted with a great feast. He lives with his family and protects their home and their village from any threat that may come.

Abilities

 * Trickster - Create a decoy that has 25% of your HP and it must be destroyed before you can be targeted. Once per battle. Best for Control Role.


 * Razor's Gust - Kick up a wind that boosts your speed and power by 100 until the end of your next turn. Once per battle. Best for Damage Role.

Rookie

 * Striking Force (Deals Physical Damage) - Garnik swings his weapon in a downward strike.
 * Spinning Slice (Deals Chi Damage) - Garnik spins, sending a gust of razor-sharp wind at his foe.
 * Feather Fleet (Deals Magic Damage) - Garnik hurls magically-enhanced feathers at his opponent.

Inventory

 * Harpy Staff (Default 2-Hand Sword) (E)